Amazing Learning Games With Rayman
It may seem obvious in retrospect, but Amazing Learning Games With Rayman (UbiSoft – ages 6-10) is the first CD-ROM that takes an action/adventure game and combines it with educational content without sacrificing (or even changing) the gameplay. Fans of Rayman, a Super Mario-brothers type game that requires players to jump, punch, and shoot their way through psychedelic worlds, will recognize everything. The world, the characters, and the action haven’t changed appreciably. The only difference is that English and math puzzles have been added at strategic intervals. A typical few minutes of Amazing Learning Games With Rayman might go like this: jump on a platform, punch a bad guy, grab a cliff, add two numbers to choose the right path, shoot a bad guy, subtract two numbers to choose the right path, duck under some spikes, and so on. The bad guys stop attacking when a math or English problem comes up, so there’s no pressure, but the problems are integrated so seamlessly into the action that it doesn’t feel like two different games (one fun, one educational); it’s all part of the same package. Kids will certainly be pleased with Amazing Learning Games With Rayman, because it doesn’t feel educational in the least, and adults will be glad that the game contains 1800 exercises, three skill levels, and Help screens for basic skills that might need polishing. This is one of the few educational CD-ROMs that won’t disappoint a child on Christmas morning.
-December 1996, Kids’ Education